Stateside Spec Engineering jobs in the United States

Bedrock Robotics

2027 Internship Software Engineer, Fleet Platform

New York, NY · On-site · Intern

Discipline
Software
Industry
Manufacturing

Spec sheet

Automatically summarized from the employer’s posting. Check the original description below for full requirements.

Fleet Engineering

Bedrock Robotics seeks an internship in Fleet Engineering to design, build, and ship an internal end-to-end tool for robot lifecycle management. The role involves cross-functional collaboration with engineers and operators, fast iteration on real feedback, and potential field travel to observe deployments.

Day shift · 0+ years

Required

  • design and build full-stack software applications
  • Proficiency in at least one high-level programming language (Python, Rust, C+...
  • Product sense: ship useful version
  • Comfort with ambiguity and defining own scope
  • Clear communication with teams outside engineering
  • Experience shipping software to production
  • Exposure to fleet telemetry, IoT, robotics, or operations tooling

Preferred

  • data visualization or operational dashboards
  • Familiarity with cloud infrastructure and CI/CD

Employer description

Join the team bringing advanced autonomy to the built worldAt Bedrock, we’re moving AI out of the lab and into the real world. Our team includes veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. Today, we’re deploying autonomous systems on heavy construction equipment across the country, improving safety on job sites and accelerating schedules on critical infrastructure projects.

We’re not here debating the future of AI. We’re deploying it in the real world. In just two years, we’ve raised $350M and achieved the first fully autonomous excavator deployments in construction.

This is where algorithms meet steel-toed boots. You’ll work alongside construction veterans and world-class engineers to solve physical-world problems that simulations can’t touch. If you’re ready to do meaningful work on hard problems, we’d love to have you join us.

About the Role & TeamAs Bedrock scales deployments nationwide, every machine has to be reliably built, provisioned, calibrated, updated, monitored, and kept healthy. Fleet Engineering builds the platforms and internal tools that teams across the company use to manage our growing fleet of autonomous machines.

You’ll spend the summer designing, building, and shipping a critical internal tool end to end, one we’ll continue using after you leave. Along the way, you’ll work with teams across engineering and operations, and see firsthand what it takes to run robots in production.

What You’ll DoUnderstand, design, and build an internal tool that addresses a key challenge in the robot lifecycle, and define what “done” means

Interview the people who’ll actually use the tool and translate their pain into requirements

Build the tool end to end: data, backend, and interfaces, working with cross-functional teams to unblock yourself

Instrument usage so you can tell whether it’s helping

Iterate fast on real feedback from real operators, traveling to the field if needed

Document and hand off so what you build survives past the summer

What We’re Looking ForRequiredCurrently pursuing a BS or MS in computer science, software engineering, or a related field, or equivalent hands-on building experience

Ability to design and build full-stack software applications

Proficiency in at least one high-level programming language (Python, Rust, C++, TypeScript, etc.)

Product sense: you’d rather ship the useful version than the elegant one

Comfort working with ambiguity and defining your own scope

Clear communication with teams outside engineering. Your users may operate excavators, repair hardware in the field, or work directly with customers.

PreferredExperience with data visualization or operational dashboards

Experience shipping software to production

Exposure to fleet telemetry, IoT, robotics, or operations tooling

Familiarity with cloud infrastructure and CI/CD

About This Internship

This is a fixed-term, project-based internship designed strictly for students (undergraduate or graduate) seeking resume-building experience, hands-on skill development, or industry exposure rather than a direct career launchpad. Candidates will own discrete, short-term projects that can be fully completed within the internship timeframe. Please note that while exceptional interns may occasionally be considered if business needs align, opportunities for full-time conversion are highly limited.”

 Bedrock Robotics is an Equal Opportunity Employer

We’re committed to building a diverse and inclusive workplace. We consider all qualified applicants for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, ancestry, age, disability, veteran status, genetic information, or any other protected characteristic.

Reasonable Accommodations

We want our hiring process to be accessible to everyone. If you need an accommodation to participate in the application or interview process, please let your recruiter know so we can support you.

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