Stateside Spec Engineering jobs in the United States

NVIDIA

Senior Architect, GPU and SoC Modeling

Santa Clara, CA · On-site · Senior

Discipline
Hardware
Industry
Semiconductor

Spec sheet

Automatically summarized from the employer’s posting. Check the original description below for full requirements.

Senior Architect for GPUs and SoCs focusing on modeling, analysis, and validation of chip architectures; requires strong C/C++, SystemC/TLM modeling, and experience with build systems, Docker/Jenkins, Python/Perl; U.S.-based role with competitive salary and equity.

$184,000–$356,500 / year · Equity · 8+ years · Bachelor's degree (or equivalent) in CS/EE/CE

Required

  • C++
  • C
  • build systems (CMake, make)
  • toolchains (GCC, MSVC)
  • libraries (STL, BOOST)
  • SystemC & TLM modeling
  • Docker
  • Jenkins

Preferred

  • SystemC
  • TLM
  • GPU/SoC architecture
  • modeling/validation
  • develop tests and tooling
  • distributed teamwork
  • AI-based tooling

Benefits

  • equity
  • benefits
  • salary commensurate with experience

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Employer description

We are now looking for a Senior Architect for GPUs and SoCs:

The NVIDIA Architecture Modelling group is looking for architects and software developers to join our various architecture efforts. A key part of NVIDIA’s strength is to innovate in the graphics and parallel computing fields, delivering the highest performance in the world for high-performance computing. We are constantly looking for ways to improve our GPU architecture and maintain our leadership. In this position, you will be working with other world-class architects on modeling, analysis and validation of chip architectures and features that advance the state of art in performance and efficiency.

What you’ll be doing:

Modeling and analysis of graphics and / or SOC algorithms and featuresWork in a matrixed environment, across the different modelling teams, to document, design, develop tools to analyze and simulate, validate, and verify modelsFamiliarize with the different models (functional and performance) that are used at Nvidia and help with feature implementation as required.Develop tests, test plans, and testing infrastructure for new architectures/features.Code coverage analysis and reportingMentor younger engineers and help sustain good coding practices.Learn about newer modelling techniques and frameworks, evaluate the best solution for our needs and work with your manager to drive the changeHelp develop AI based tools to increase efficiency.
What we need to see:

Bachelors Degree (or equivalent experience) in a relevant discipline (Computer Science, Electrical Engineering or Computer Engineering)8+ years of relevant work experience or MS with 5+ years of experience or PhD with 2+ years of experienceStrong programming ability: C++, C along with a good understanding of build systems (CMAKE, make), toolchains (GCC, MSVC) and libraries (STL, BOOST)Computer Architecture background with experience in modeling with SystemC & TLM preferredFamiliarity with Docker, Jenkins, Python, PerlExcellent communication and interpersonal skills and ability to work in a distributed team environment.
#ArchitectYourFuture

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD for Level 4, and 224,000 USD - 356,500 USD for Level 5.

You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until October 19, 2026.

This posting is for an existing vacancy. 

NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

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